How to set up an interior HDRI scene
This tutorial entails how to make a nice coffee mug, unwrap it, texture it, make a HDRI lit scene, create a beauty pass, AO pass, and compile in Photoshop for a great final render.
Posted on September 17, 2015, in 3d Modeling and tagged 3ds Max, Ambient Occlusion, HDRI, Interior, John Rose, Mental Ray, Photoshop, Render, Scene, Tutorial, UVW Unwrap. Bookmark the permalink. Leave a comment.