Posted by Burnout3D
John shows us how to build a simple room in 3ds Max 9. It utilizes AEC extended objects and the daylight system.
Posted in 3d Modeling
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Tags: 3ds Max, AEC Objects, Daylight System, Interior, John Rose, Mental Ray, Render, Scene, Tutorial
This tutorial entails how to make a nice coffee mug, unwrap it, texture it, make a HDRI lit scene, create a beauty pass, AO pass, and compile in Photoshop for a great final render.
Tags: 3ds Max, Ambient Occlusion, HDRI, Interior, John Rose, Mental Ray, Photoshop, Render, Scene, Tutorial, UVW Unwrap
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