Blog Archives

Getting Closer: Aero Rim & Tire Update

As usual my friends, I’ve been slacking. Well, to be fair, I’m sorta slacking. I’ve still been dealing with the same old BS at this room & board. I got nothing nice to say and I’ll probably blow up if I start typing about it so I’ll just zip it for now. I’ll just say that it is certainly effecting my motivation on these projects of mine due to a poor sleep schedule. But whatever, it’s stupid, BLAH! For a lil while now I was working on making a modeled waving flag for NR2003. I actually was able to get it to load in-game but there were some problems, lol. Read the rest of this entry

Advertisements

Building a Room

John shows us how to build a simple room in 3ds Max 9. It utilizes AEC extended objects and the daylight system.

How to set up an interior HDRI scene

This tutorial entails how to make a nice coffee mug, unwrap it, texture it, make a HDRI lit scene, create a beauty pass, AO pass, and compile in Photoshop for a great final render.

Mental Ray HDRI Lighting

In this tutorial, John Rose shows you how to light a scene using HDRI using a backplate and having a sunlight shadow.

3ds Max Mental Ray Studio Set Up and Post Process

John shows you how to set up a studio rendering scene in 3ds Max 2012 along with some post-processing for the finishing touches.